Features on Metal Gear Rising: Revengeance
- Rising's stealth elements will emphasize Raiden's considerable speed and agility through what Matsuyama describes as "hunting stealth."
- Gameplay will focus on two key elements: swordfighting, and a style of stealth that is more fast-paced and action-oriented.
- "Cutting" entails sophisticated swordplay that lets players engage in third person melee combat, as well as precisely slash enemies and objects "at will" along a geometrical plane using a "free slicing" mode.
Description for Metal Gear Rising: Revengeance
Product Overview METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory by focusing on delivering an all-new action experience unlike anything that has come before. Combining world-class development teams at Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE brings two of the world's most respected teams together with a common goal of providing players with a fresh synergetic experience that combines the best elements of pure action and epic storytelling, all within the expansive MG universe. The game introduces Raiden as the central character; a child soldier transformed into a half-man, half-machine cyborg ninja, equipped with a high-frequency katana